G'Shank One-Nose
From The Pedantic March Wiki
G'Shank One-Nose
Abilities
Ability | Score | Bonus |
---|---|---|
Strength | 13 | +1 |
Intelligence | 14 | +1 |
Wisdom | 10 | 0 |
Dexterity | 14 | +1 |
Constitution | 12 | 0 |
Charisma | 9 | 0 |
Racial Features
Dwarf
- No two handed swords, polearms or longbows
- Darkvision 60’
- Detect Slanting Passages, Traps, Shifting Walls, New Construction on a 1-2 on a d6
- Bonus Saves
Class Features
Level 1 Barbarian
XP: 1095/2500
HP: 7/8
- While Wearing Leather Armor or Less
- Alertness, immune to backstab except by higher level priests
- Animal Reflexes Surprised only on a 1 out of d6
- Hunter can surprise enemies outside with a 1-3 out of 6
- Runner +5’ speed
- Rage: While raging no magic or magic items or patience or concentration, continuous buffs like rings are fine. Must charge into combat with nearest enemy. +2 on attack/damage/mind-saves and -2 AC. Save vs spells to prematurely end. At the end of the rage take a -2 on attack/damage/AC/Saves and cannot run. Lasts an hour. 2x a day at 6, 3x at 12
Restrictions
- Cannot have more than 17 Charisma
- No weapons longer than 4'
Saving Throws
Save vs Death Ray or Poison: 13 (+4)
Save vs Magic Wands: 14 (+4)
Save vs Paralysis or Petrify: 15 (+4)
Save vs Dragon Breath: 16 (+3)
Save vs Spells: 18 (+4)
Inventory
AC: 12
Gold: 28gp 300cp
Carry Capacity: 52/65/165lbs
Belt: Greataxe (d10) 14lbs
Pack: Heavy XBow (20 Heavy Bolts d8) 14lbs, Salt 5 lbs, Rations 8 days 14lbs, Antelope Spear 5lbs
Bucephalus: 10 days of fodder