Difference between revisions of "G'Shank One-Nose"

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== G'Shank One-Nose ==
== G'Shank One-Nose - DEAD ==
[[File:Gshank.png|400px|right]]
[[File:Gshank.png|400px|right]]
===Abilities===
===Abilities===
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'''AC:''' 12
'''AC:''' 12


'''Gold:''' 543gp 300cp
'''Gold:''' 28gp 300cp


'''Carry Capacity:''' 52/65/165lbs
'''Carry Capacity:''' 52/65/165lbs
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'''Belt''': Greataxe (d10) 14lbs
'''Belt''': Greataxe (d10) 14lbs


'''Pack''': Heavy XBow (20 Heavy Bolts d8) 14lbs, Salt 5 lbs, Rations 8 days 14lbs, Antelope Spear 5lbs
'''Pack''': Heavy XBow (20 Heavy Bolts d8) 14lbs, Salt 5 lbs, Rations 7 days 14lbs, Antelope Spear 5lbs


'''Bucephalus''': 10 days of fodder
'''Bucephalus''': 9 days of fodder
 
'''Warhorse Stats''': 13AC +4 chain barding, 3 hit dice, 2 hoof attacks, 1d6/1d6 damage, 60' move, Save as level 3 fighter, morale 9, 145 xp

Latest revision as of 19:50, 13 May 2022

G'Shank One-Nose - DEAD

Gshank.png

Abilities

Ability Scores
Ability Score Bonus
Strength 13 +1
Intelligence 14 +1
Wisdom 10 0
Dexterity 14 +1
Constitution 12 0
Charisma 9 0

Racial Features

Dwarf

  • No two handed swords, polearms or longbows
  • Darkvision 60’
  • Detect Slanting Passages, Traps, Shifting Walls, New Construction on a 1-2 on a d6
  • Bonus Saves

Class Features

Level 1 Barbarian

XP: 1095/2500

HP: 7/8

  • While Wearing Leather Armor or Less
    • Alertness, immune to backstab except by higher level priests
    • Animal Reflexes Surprised only on a 1 out of d6
    • Hunter can surprise enemies outside with a 1-3 out of 6
    • Runner +5’ speed
    • Rage: While raging no magic or magic items or patience or concentration, continuous buffs like rings are fine. Must charge into combat with nearest enemy. +2 on attack/damage/mind-saves and -2 AC. Save vs spells to prematurely end. At the end of the rage take a -2 on attack/damage/AC/Saves and cannot run. Lasts an hour. 2x a day at 6, 3x at 12

Restrictions

  • Cannot have more than 17 Charisma
  • No weapons longer than 4'

Saving Throws

Save vs Death Ray or Poison: 13 (+4)

Save vs Magic Wands: 14 (+4)

Save vs Paralysis or Petrify: 15 (+4)

Save vs Dragon Breath: 16 (+3)

Save vs Spells: 18 (+4)

Inventory

AC: 12

Gold: 28gp 300cp

Carry Capacity: 52/65/165lbs

Belt: Greataxe (d10) 14lbs

Pack: Heavy XBow (20 Heavy Bolts d8) 14lbs, Salt 5 lbs, Rations 7 days 14lbs, Antelope Spear 5lbs

Bucephalus: 9 days of fodder

Warhorse Stats: 13AC +4 chain barding, 3 hit dice, 2 hoof attacks, 1d6/1d6 damage, 60' move, Save as level 3 fighter, morale 9, 145 xp