Difference between revisions of "Elf"
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Elves are a slender race, with both genders standing around five feet tall and weighing around 130 pounds. Most have dark hair, with little or no body or facial hair. Their skin is pale, and they have pointed ears and delicate features. Elves are lithe and graceful. They have keen eyesight and hearing. Elves are typically inquisitive, passionate, self-assured, and sometimes haughty. Their typical lifespan is a dozen centuries or more. | Elves are a slender race, with both genders standing around five feet tall and weighing around 130 pounds. Most have dark hair, with little or no body or facial hair. Their skin is pale, and they have pointed ears and delicate features. Elves are lithe and graceful. They have keen eyesight and hearing. Elves are typically inquisitive, passionate, self-assured, and sometimes haughty. Their typical lifespan is a dozen centuries or more. | ||
===Bonuses=== | ===Bonuses=== | ||
* [[Infravision]] 60' | |||
* Elves automatically notice secret doors on a 1 out of 6. If they spend time searching they double the bonus to a 2 in 6 | |||
* Elves are immune to the paralysis of a ghoul's touch | |||
* Elves reduce the chance of surprise by 1 out of 1d6 | |||
* Saves: [[Save vs Paralysis or Petrify]] +1, [[Save vs Magic wands]] and [[Save vs Spells]] +2 | |||
===Restrictions=== | ===Restrictions=== | ||
* Classes: [[Cleric]],[[Fighter]],[[Magic-User]],[[Thief]],[[MagicUser-Thief]],[[Fighter-MagicUser]] | * Classes: [[Cleric]],[[Fighter]],[[Magic-User]],[[Thief]],[[MagicUser-Thief]],[[Fighter-MagicUser]] |
Revision as of 22:51, 9 May 2022
Elf
Description
Elves are a slender race, with both genders standing around five feet tall and weighing around 130 pounds. Most have dark hair, with little or no body or facial hair. Their skin is pale, and they have pointed ears and delicate features. Elves are lithe and graceful. They have keen eyesight and hearing. Elves are typically inquisitive, passionate, self-assured, and sometimes haughty. Their typical lifespan is a dozen centuries or more.
Bonuses
- Infravision 60'
- Elves automatically notice secret doors on a 1 out of 6. If they spend time searching they double the bonus to a 2 in 6
- Elves are immune to the paralysis of a ghoul's touch
- Elves reduce the chance of surprise by 1 out of 1d6
- Saves: Save vs Paralysis or Petrify +1, Save vs Magic wands and Save vs Spells +2
Restrictions
- Classes: Cleric,Fighter,Magic-User,Thief,MagicUser-Thief,Fighter-MagicUser
- Abilities: Intelligence at least 9, Constitution capped at 17
- Elves never roll larger than six-sided dice for hit points